FLAMME
Fractional TPM · games, film & animation

Senior program leadership for production tools.

Program leadership for studio tools, pipelines and the AI entering both. Two to three days a week for twelve weeks, until your team can run it.

When to bring me in

An initiative is slipping.

A tools or pipeline project has stalled between art, engineering and production.

A big migration is coming.

A new engine, DCC or USD move that touches every team.

AI is entering the pipeline.

Teams are experimenting, and nobody owns the plan or the risks.

Producers are overloaded.

Technical decisions land on people with no time to own them.

What I do

Own the plan

One roadmap across art, engineering and production, with clear owners and dates.

Weeks 1–2

Run the cadence

Risks, dependencies and decisions, surfaced early and closed on time.

Weekly

Translate

Between artists and engineers, so tools fit how content is really made.

Throughout

Bring in AI carefully

Where it removes waiting, with a named owner for every agent.

Where it fits

Hand it over

A written handbook, a trained lead and a team that runs it without me.

Weeks 11–12
Why me
Lucasfilm · PixarPipeline engineering through the USD transition.
Riot GamesTwelve years on tools and production. Built League's skins outsourcing; led Creator Workflows and Map Tooling.

How it works

Twelve weeks, two to three days a week, remote or in LA. Not working by week two? We stop.

Not the right fit

You need a full-time hire, or creative direction rather than program leadership.

Tell me about the initiative.